Tag Archives: playable

A Comprehensive Timeline of Overwatch and Playable Black Female Characters (And Why It Matters)

While the Overwatch League, Blizzard’s high-profile international esports endeavour, is well underway (#RiseTogether), casual players who are in tune with the ebb and flow of the game’s content await with bated breath. With the end of the month fast approaching, history dictates that sometime within the next week or so a new hero will be announced, with the latest addition to the roster going live close to the end of March (see: Orisa and Brigitte’s respective release dates).

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A new hero is an exciting prospect for a number of reasons, with competitive players hoping for a chupacabra to finally kill the GOATS meta and lore fiends longing for something, anything, to forward the molasses pace of the universe’s story. It’s also an opportunity for a particular contingent of fans to ask, once again, when the award-winning shooter will finally create a playable Black woman.

Similar to my breakdown of the character of Ned Leeds in Spider-Man: Homecoming and his relationship to Ganke Lee from the comic books, I will be creating a thorough chronology that highlights select dates in Overwatch‘s history, as well as the public outcry for a Black female hero. Unlike the earlier article, however, I will also be providing my own commentary on why this is so important to some (and perhaps should be to everyone).


November 7th, 2014: Overwatch is announced at BlizzCon, an annual gaming convention that celebrates Blizzard Entertainment’s games and their countless fans, marking their first original IP in 17 years. While a cinematic trailer spotlights four key players in the universe’s lore, a gameplay trailer focuses on the 12 heroes currently available at that time.

Notably, even at this early stage the roster featured a surprising amount of diversity, with the Egyptian combat-armoured Pharah and Indian light-bending Symmetra.


lucioMarch 10, 2015 to November 6, 2015: The remaining nine heroes are announced, rounding the final hero count out to 21.

Lucio (as seen on the right), a world-famous DJ-turned-freedom-fighter, appears to be Afro-Brazilian (and originates from that country).


December 7, 2015: In one of the very first (and soon-to-be heavily memed) Developer Update videos, game director Jeff Kaplan discloses that all future content for Overwatch
(“additional maps and heroes that we’d like to add to the game”) will be free, indicating that the number would not stay 21 for long.


May 24, 2016Overwatch is officially released. Continue reading

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Why TF2 Doesn’t Have Female Characters [And Overwatch Does]

I’ve played 31 hours of Overwatch to date. Now that pales in comparison to the 322 I’ve clocked on Team Fortress 2 [often shortened to TF2], but the former has only been out since late May and I’ve had the latter for several years now. There’s time to even the scales, is all I’m saying.

31hoursNow those 31 hours may not communicate this this very well, but I am all about this game. As a self-proclaimed Blizzard [the studio behind the game] fanboy who has spent actual cash money on every one of their recent releases save for World of Warcraft I’ll admit that I was already primed for it, but where Diablo III: Reaper of Souls languishes half-finished I don’t see any excitement drop-off in sight for Overwatch.

Counting herself as a fellow member of the game’s 10 million or so players, Polygon contributor Susana Polo’s interest stemmed from a different place. To wit, the presence of so many playable female characters was a huge draw for her in spite of not being “a big shooter fan”. While as a whole the its roster is startlingly diverse [it ostensibly only has four Harveys; see here for an explanation of the terminology] it’s Polo’s perspective, primarily her comparison between Overwatch and Team Fortress 2, that I want to focus on.

Comparing Apples Blues and Oranges

Her article has its foundations in a conversation she had with a former co-worker, namely regarding the fact that “It’s shitty that Team Fortress doesn’t allow you to play as a woman”. As another class-based shooter with a focus on objectives over kills juxtaposing the two only makes sense.

Team Fortress 2 was released by Valve in 2007. The game offers a total of nine different classes to choose from, most of them White, all of them male [as far as we know]. While there has been much speculation about the Pyro [who is fully masked] being a woman there has been no confirmation from developers at this point.

tf2cast

Overwatch has 21 heroes, with Blizzard already teasing another on the way. Of these characters eight of them are female. While not as close to 50% as the actual number of women in the world, it should be noted that of other 13 two are Omnics [robots] and another is a hyperintelligent gorilla.

owcast

Now what we could do is chalk up the creative decisions made by the studios as simply matching the current climate surrounding consumer expectations. While female gamers have always existed it’s within recent years that they’ve become more vocal and made their presence more known, something which the industry appears to have tuned in to.

Given that TF2 was created nearly a decade ago maybe we can cut Valve a little bit of slack for merely keeping up with the times, such as they were. Having made that decision let’s instead change gears and ask a different question: “Why hasn’t Valve added female skins to TF2 in the nine years since it was released?” Continue reading