I have never been asked to “check my privilege”. That is by no means indicative of my actual status in life, one that’s already vastly higher than most by virtue of being born in a First World country. Not only do I come from a middle class family in a wealthy nation, but I also happen to be both male and straight. Those two facets of my person alone have freed me from a world of verbal [and potentially physical] abuse. It’s no mystery to me how good I have it going.
Replace “U. S. of A.” with “Canada” and this pretty much sums it up.
Taking all of that into account, and I really do dwell on the reality of how much better off I am than others on an almost daily basis, I can say with confidence that I would not enjoy hearing those three words. I acknowledge that they would feel like not only an admonishment for not thinking through whatever I had just said or written, but an outright dismissal of my viewpoints.
I want to state this as clearly as possible: no part of me supports the usage of any phrase to “strike down opinions” or otherwise silence others. I am a strong proponent of discussion and this activity flies in the very face of that. My issue is that the purpose of the article I’m responding to appears to be the throwing out of these three words completely, and generally appears to completely miss the point. Continue reading
Posted in education, feminism, language, money, race, writing
Tagged advantage, apologize, check your privilege, disadvantage, gender, gender discrimination, hard work, hardship, Jennifer Kabbany, meritocracy, poster child, princeton, privilege, race, racial profiling, suffering, Tal Fortgang, white, white privilege
I am clearly a guy who likes Blizzard games, if my opinion about certain other company’s products and their art direction is any indication. StarCraft II in particular was a game I began craving ever since its announcement in 2007. I waited a long time, people, and as those three long years passed I became fairly acquainted with Dustin Browder, the title’s Game Director.
Mr. Browder is a man who had some pretty positive opinions about destructible rocks, which the gaming community has had a fair amount of fun with. The guy’s got a sense of humour, too, if his battle.net moniker is any indication, and his enthusiasm for the whole scene is well-supported by how badly he wants people to agree with him. Nobody’s perfect, though, and the following exchange occurred over at Rock, Paper, Shotgun during an interview last week over the upcoming Blizzard game Heroes of the Storm: Continue reading
Posted in feminism, internet, sex, video games
Tagged apologize, apology, Blizzard, Dustin Browder, feminism, game director, Heroes of the Storm, hypersexualized female characters, interview, moba, Nathan Grayson, rock, Rock Paper Shotgun, Roller Derby Nova, sexy, StarCraft II, video games