Tag Archives: Combat

Dividing Violence and Video Games

When I had originally planned on writing this post we were a little ways into November, with Remembrance Day having just passed. Walking through the subway stations here in Toronto it was impossible not to spot a bright red poppy pinned to a stranger’s lapel that inevitably forced me to, well, remember the war that lends them their importance.

thrallflandersJust before the day on which Canada and the rest of the Commonwealth of Nations pay tribute to those who have fallen in the line of duty was Blizzcon, the annual convention put on by my favourite video game developer. With World War I on one hand and a company that holds the title of creating the highest grossing game of all time in World of WarCraft on the other the connection was clear.

Asking whether or not it’s possible to have a split between violence and one of the quickest growing forms of both entertainment and narrative device, for mainstream audiences, is a difficult enough question as it is, and I felt it all the more pressing as the longer I put off writing this post the more [extreme] acts of violence I could see reported on the news. I don’t even need to drop any news links for you to think back on an incident that occurred just this past week.

Now before I go any further I want to state plainly that this is not an indictment of violence in video games. As my co-writer Gordon related a few years back being exposed to such can actually be beneficial to the way we perceive and navigate the world. Former Culture War Reporter Stew, who assisted me in writing this, also mentioned that it can be “interesting because the interactivity of videogames presents us with a unique way to actually explore our violent tendencies, or our instinct for survival.” I don’t particularly believe that this aspect of the medium is harmful by any means. Instead what I’d like to explore is what video games could be with its absence. Continue reading

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My First Time LARPing (Live Action Role Playing): A Culture War Report

One of the things you may not know about me is that I have some of the coolest nieces and nephews out there. Recently one of these very cool nephews invited me and John to join him and his friends for some LARPing.

According to the Urban Dictionary, LARP, or Live Action Role Play, is

“a type of game where a group of people wear costumes representing a character they create to participate in an agreed fantasy world. [They] use foam sticks as swords, foam balls as magic and other props to create the games world.”

The first time John and I visited Dagger Deep, the massive Heavy Action Roll Playing arena here on Vancouver Island, we figured we’d just take a look around. That was when we realized that LARPing was one of those all-or-nothing sort of things; we were, of course, denied entrance at the gate. Apparently, jeans just don’t cut it in the medieval world.

This photo was borrowed from the Pictures of Medieval Chaos page on facebook. Check out this photo and more by clicking here, or on the photo itself.

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How To Fix D&D

Normally, the dissection of nerd culture is Evan’s territory. Comic books, super-hero movies, the ins-and-outs of sci-fi flicks- really anything you could or would want to know about geekdom, Evan has covered.

Except, perhaps, for Dungeons & Dragons.

For that, you’d come to me.

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