When I had originally planned on writing this post we were a little ways into November, with Remembrance Day having just passed. Walking through the subway stations here in Toronto it was impossible not to spot a bright red poppy pinned to a stranger’s lapel that inevitably forced me to, well, remember the war that lends them their importance.
Just before the day on which Canada and the rest of the Commonwealth of Nations pay tribute to those who have fallen in the line of duty was Blizzcon, the annual convention put on by my favourite video game developer. With World War I on one hand and a company that holds the title of creating the highest grossing game of all time in World of WarCraft on the other the connection was clear.
Asking whether or not it’s possible to have a split between violence and one of the quickest growing forms of both entertainment and narrative device, for mainstream audiences, is a difficult enough question as it is, and I felt it all the more pressing as the longer I put off writing this post the more [extreme] acts of violence I could see reported on the news. I don’t even need to drop any news links for you to think back on an incident that occurred just this past week.
Now before I go any further I want to state plainly that this is not an indictment of violence in video games. As my co-writer Gordon related a few years back being exposed to such can actually be beneficial to the way we perceive and navigate the world. Former Culture War Reporter Stew, who assisted me in writing this, also mentioned that it can be “interesting because the interactivity of videogames presents us with a unique way to actually explore our violent tendencies, or our instinct for survival.” I don’t particularly believe that this aspect of the medium is harmful by any means. Instead what I’d like to explore is what video games could be with its absence. Continue reading
Posted in morality, video games
Tagged Amnesia: The Dark Descent, Combat, destruction, Foxtrot, gaming, Harvest Moon, MAGG, No Man's Sky, simulation, The Sims, Undertale, video games, Violence, violent, war, World of PeaceCraft
I know. Pretty well every woman with a computer has written about how great Mad Max: Fury Road was. I actually meant to write about it last week, but then I decided that I needed to address the news about the Duggars instead.
Not only am I late to the Mad Max conversation, but when I went to write about this post I came across the video I’ve included below, which succinctly summarizes many of the points I was hoping to make.
Even though Rowan Ellis beat me to the punch with several of her points, I loved this movie too much not to add my two cents. I also wanted to dig deeper into some of the feminist identities offered in the film and how they impacted me as a female viewer. Spoilers, obviously.
Furiosa: The Tough, Capable Woman
Furiosa is, of course, the first person anyone is going to think of when I say “strong female character”. She is a brave, intelligent, and capable character. I also love that she isn’t sexualized by the camera angles, and that we aren’t forced to view her through the male gaze.
As much as I absolutely love Furiosa, she doesn’t really bring anything new to the table. We’ve already had hardcore, confident female leaders like Sarah Connor and Ellen Ripley since the 80’s. And as much as I want to be like Furiosa, I don’t always feel myself reflected in these kind of figures. Sometimes that’s okay, sometimes all I want is to escape into the kind of fantasy where I can imagine myself kicking ass and taking names. However, it can be discouraging when movies only have one type of “strong female character” to offer. While I absolutely love female heroes like Furiosa, I really loved having less capable heroines in Mad Max as well. Heroines who were well-rounded and brave in spite of their weaknesses and fears. Continue reading
Posted in feminism, film
Tagged abusive, ally, almost, capable, Cinema Blend, Colin Stacey, Community, cool, criticism, damsels, death, Ellen Ripley, Eve Ensler, family, female, feminine, feminism, feminist hero, Fragile, Furiosa, George Miller, heroic, idealistic, Immortan Joe, Kate Leth, Mad Max, masculinist, mourn, nurture, Nux, Orient, people of color, POC, power, preserve, privilege, prizes, rape, reformed, Sarah Connor, sexual violence, Splendid, survivors, the Congo, The Dag, the green place, the Keeper of the Seeds, the Many Mothers, The Vagina Monologues, titillate, toast, Tom Hardy, toxic masculinity, Transformers, treasures, Tumblr, Valhalla, violent, vulnerability, vulnerable, Vuvalini, warboys, we are not things, west