Tag Archives: digital literacy

Asimov, Vonnegut, & Wendy’s: I For One Welcome Our Robot Overlords

Last week saw an announcement from fast food chain Wendy’s that they’d be rolling out some 6,000 “self-service kiosks” in their restaurants. This follows rulings in California and New York that would gradually raise the minimum wage from $7.25 to $15.00 an hour, and as you might imagine the connection has not been lost on people.

Of course, when I say “people”, I mean the ranks of bougie suburbanites who have been gleefully cackling over Wendy’s decision. It is these folks who I’d like to address directly today.

<Ahem>

****. You.

tumblr_nv8g3ppeac1rfd7lko1_400

Seriously, what kind of demented, spiteful people are you?

After decades of stagnant wages and crippling poverty. After years of broken promises and betrayals by their supposed liberal representatives. After months and months of fighting and campaigning finally the poor have a victory.

And your response to Wendy’s giving their jobs to robots is “Serves ’em right?”

Did I say **** you yet?

Well, **** you.

You guys sound like mustache-twirling caricatures from some turn-of-the-century political cartoon.

wall-street-3c-big

“Oh I say, my dear Montressor- that’ll show those filthy proles! Now let us adjourn to the smoking room for cigars and brandy!”

Livable wages?

What are they going to ask for next? An eight-hour work day? Paid lunches and sick leave?

Only for all your cantankerous whinging, you’re probably not some festering slumlord or monocled oil-tycoon. So why are you bent out of shape? Continue reading

Advertisements

Evan and Gordon Talk: Indie Games [And Minecraft]

EVAN: Two weeks ago our good friend Stew said:

You should write about indie game development and how it’s changing the industry.

And so, after avoiding the topic for a little while, here we are.

GORDON: For the sake of any readers who might not be familiar with what an “indie game” is, while definitions vary, the general consensus is that an “indie game” is any video game developed outside of the major/mainstream video game industry (sometimes called “Triple A”).

EVAN: A pretty good example of this would be Braid. A more well-known example that you’ve probably at least heard about [and that both Gordon and I have played a decent amount of] is Minecraft.

Continue reading