I was never a big comic book reader as a kid.
This was probably due to my mom’s irritation with any form of entertainment that used a woman’s body as a key selling point.
As an adult, I tried to start reading comics but I ran into the same issue I had with weekly released television: I couldn’t binge it. After finishing one issue of a series I would be suddenly and irrationally angry that I couldn’t read what happened next. By the time I finally had access to the next issue, I was so irritated about being forced to wait that I refused to put myself through the process again.
This problem is sometimes solved by bundled comics, but my few experiences with these generally left me unsatisfied. In some cases, it was because even the bundled versions still left me on some sort of cliffhanger (i.e. The Walking Dead), but sometimes it was because the writing was kinda terrible (Marvel’s Superhero Secret Wars). More than likely, I just gave up too soon (I’m hoping Evan will leave me a few suggestions in the comments that will change my mind), but generally speaking, my brush with comic books has left me wanting more. I wanted more characters who I could relate to, or writing that I could find more inspiring, or a more complex style of storytelling and/or illustrating. Continue reading
Posted in comics, literature
Tagged abstract, Alison Bechdel, American Born Chinese, art, Blankets, Can't We Talk About Something More Pleasant, Craig Thompson, David Small, English Major, Fun Home, Gene Yang, graphic novels, Jennifer Hayden, Jim Demonakos, love to read, Marjane Satrapi, Mark Long, Michael Yahgulanaas, mural, Nate Powell, Persepolis, pretentious, read, Red: A Haida Manga, Roz Chast, Stitches, story, text, The Silence of Our Friends, The Story of my Tits, Undergrad, visual stories
My first contact with anything Blizzard Entertainment-related was when a kid much older than I found a copy of WarCraft II: Tides of War on our aging PC in the Philippines. I found the fantasy story gripping, but as a child who drew far more than he wrote [a ratio clearly flipped on its head nowadays] it was the visuals that really grabbed me.
A few years later, on my family’s return to Canada, seeing WarCraft III in Best Buy fliers made my eyes widen in awe. These were many of the same races and units I was familiar with, but updated graphically. I spent many of my precious minutes on the internet perusing the game’s website just gawking at the units and buildings before I finally grabbed a copy of my own.
When World of WarCraft was announced I made plans to play it with my friends, though those were ultimately stymied by the subscription fee as well as my family’s move to Thailand. That didn’t stop me from absorbing as much about the game as I could, though. This was a world I was deeply familiar with but expanded to a greater scope than I could ever imagine. Continue reading
Posted in art, games, internet, morality, video games
Tagged Abomination, art, Blizzard Entertainment, character design, concept art, design, DotA, DotA 2, Faerie Dragon, Goblin Shredder, Gyrocopter, hero brawler, heroes, Heroes of the Storm, moba, Nyx, plagiarism, Puck, Pudge, similarities, Stitches, Timbersaw, Valve, WarCraft III, world of warcraft