Tag Archives: cartoons

Culture War Correspondence: Sitcom Absurdity

GORDON: We have been graced, dearly beloved, by a topic recommendation from our ever-faithful reader Ben, who asked that we “address the absurd and current culture’s take on reality.”

To which I say, “pink octopus comb.”

And apparently, that’s a real thing, and not just some facetious absurd phrase I made up…

EVAN: To be a tad more specific, the way our culture presents that reality via television, which is something that I very definitely have opinions about. I have opinions about television, everyone.

GORDON: He really does. You should ask him about them. Continue reading

Fame Day: StarCrafts

gjscStarCraft, undoubtedly one of the best and most important games of all time, at least according to Wikipedia. This is an RTS [real time strategy game] that commands legions of fans, and its sequel, which launched in 2010, now commands many of the same legion of fans.

But the competitive online scene for any game is not an exceptionally friendly place. There’s the stress and pressure of playing against other players to achieve ranks, and that’s not at all helped by players who are BM (bad manner[ed]). This rudeness can even be found among pro-gamers themselves (see: many of IdrA’s interactions with other players).

Enter Jonathan Burton, also known as “Carbot” and the creator of the YouTube StarCrafts. Set entirely in the world of StarCraft II each episode presents various units from the Terran, Protoss, and Zerg races engaging in a battle that is, in a word, adorable.

Here is an artist’s rendition of the Zergling as it appears in-game:

And this is a gif of what the Zerglings look like in StarCrafts:

And they’re more than just heartwarmingly lovable, they’re also hilarious. Anyone with even the slightest familiarity with the game will lose it when they see a Zealot dancing from side to side to defend a choke, and people who didn’t understand what any of those words meant are still going to chuckle when they see the baby-like Marines running [almost always away from something]. Add to that the fact that almost all of the soundbites used are from the game itself and you have a very impressive piece of work on your hands.

The following is probably the best entry into the series, and it showcases the dangers of letting yourself get . . . overzealous. Cue classic CSI scream.

What’s really great though, is how I don’t even really have to be writing this post. StarCrafts has received the recognition it so greatly deserves, and episodes have been featured fairly often on the Blizzard [the game’s creator] site. What’s even more exciting is how they were also aired during game breaks at the first ever BWC [Battle.Net World Championship] in China. A special episode was also created for NASL [North American Star League].

I strongly encourage all of you to check out a few episodes. Even if StarCraft II isn’t your thing [and really, it’s not for everybody] maybe this can help you relate just a little to all the die-hards out there. At the very least, you’ll have spent a few minutes watching an excellently produced video by a very talented man.

YouTube Channel: youtube.com/user/CarbotAnimations
Facebook Page: facebook.com/CarbotAnimations
Twitter: @CarbotAnimation
Personal Site: carbotanimations.com
Updates every Saturday

Kids Watching Kids Being Kids

I was going to write about Jamie Foxx being cast as Electro in The Amazing Spider-Man 2, but I write about comic book movie news all the time. Today I’m going to be discussing another topic very near and dear to my heart: cartoons.

There’s a stark difference between what’s on children’s programming now and what there was when I was younger. I’m not here to critique the quality of the shows, because stuff like The Regular Show and The Amazing World of Gumball are really good; I’m here to comment on the content.

Cartoons used to be about kids. At the youngest end of the scale you had Rugrats, which was literally about babies. Moving up you went through Hey Arnold!The Weekenders, all the way up to the aptly named 6teen. These were kids who went to school, who had sleepovers, who hung out with their friends. They were relatable.

The following is the opening theme from The Weekenders [1999-2004]:


This is the opening theme from Sidekick [2010-present]:


Both of these shows are, at their core, about the same thing. The difference is the gimmick present in the latter. Sidekick is about kids, sure, but it’s about kids who are training at the Academy for Aspiring Sidekicks. To contrast, The Weekenders is about kids who enjoy hanging out with each other on weekends.

That’s not to say genre-mixing in kids’ shows hasn’t been around for ages, and that I don’t enjoy them. Programs about kids who are also spies have been around since Kim Possible and Totally Spies. One of my all-time favourite shows, Fillmore!, is a shameless parody of hard-boiled police dramas, with its characters often acting more like tiny adults than children.

The fact is, I miss shows without gimmicks. When all you have to deal with is a football-headed kid and his pals, that forces you as a writer to be creative, to make the ordinary extraordinary but still relatable. Stuff can get weird, like the barbarically tribal kindergarteners in Recess, but for the most part you’re sticking to real life stuff. Honestly, being a kid is a bizarre enough experience as it is.

I love Adventure Time and its protagonist, Finn the Human. He’s a fourteen-year-old kid, and his escapades are all kinds of awesome. The thing is, I’m never going to be best friends/brothers with a magical talking dog, or date a girl who is literally on fire. I get escapism, I know why it’s important, but I also can’t feel the same way about Adventure Time as I do The Weekenders. I could have been Tino or Carver, but there’s no way I can ever be Finn.

Coping with Cartoon Death

Cartoons are a complicated thing. For example, children’s cartoon characters are required, in general, to always be wearing a seatbelt when in a vehicle. British TV character Peppa Pig was forced to wear one in all future episodes once parents raised concern about safety [the first few episodes would also be reanimated to reflect the change].

The presence of tobacco is yet another issue. In the upcoming DC animated movie “Superman vs. The Elite” British antihero Manchester Black is portrayed without his customary cigarette hanging from his lips. As you can see by the images to the right, it has been replaced by a matchstick.

What I’m slowly trying to get to is death in cartoons, and how it’s handled. The reason that this post didn’t go up yesterday was that I was powering through an entire season of “The Avengers: Earth’s Mightiest Heroes.” While I was watching the show, however, the same thought kept running through my mind: so many people just died.

Large fight scenes abound in the show as the Avengers battle to save New York City and the world, and collateral damage abounds. Skyscrapers fall and cars are thrown around, often with the implication that there are indeed people inside. A movie can be rated PG-13 for “sci-fi destruction and violence,” and I wonder how the show would stand up to the MPAA’s standards.

Similarly, in Pixar’s “The Incredibles” it is very strongly implied [though never outright seen/stated] that people, specifically Syndrome’s henchmen, die. There is a scene where Dash fights one of these goons and causes him to crash his vehicle into a cliffside. The result is a fiery explosion. From what I could tell the first few times I saw the movie, the man had definitely perished in the blast. Out of curiosity, however, I watched it again yesterday at half the speed.

As you can see, there is a brief second where a piece of debris can be glimpsed that could maybe be interpreted as some sort of escape pod. I sincerely doubt it, though. And this causes me to wonder how Pixar managed to get away with it, and how exactly the rules can be bent. In the scene pictured above a ten-year-old boy is the cause of a man’s death. Is that something worth considering, would children even notice or be bothered by it?

Death in cartoons has always been a very important event. Primary antagonists are normally relegated to some sort of dramatic end, and Disney movies are a fine example of this. Gaston [Beauty and the Beast] plummets to his death in a gorge, Clayton [Tarzan] ends up hanging himself from vines, and Commander Rourke [Atlantis: The Lost Empire] is turned into crystal and ends up shattering after hitting the fan of a hot air balloon. Their henchmen are, by and large, simply knocked out, oftentimes in a comical manner.

The question I’m trying to ask is whether or not we should continue to uphold the concept of death as this sacred thing in cartoons. Does a henchman’s demise deserve any kind of gravitas, or should he die in the first place? How much credit do we give children to understand what is happening when a character dies on screen? I can’t say that I have the answers, but becoming a parent will probably force me to find out.