Tag Archives: funny

2 Broke Girls, S3E1 “And the Soft Opening”: A TV Review

Ladies and gentlemen, a little under half a year has passed and here we are again, with the first episode of 2 Broke Girls Season 3. For this season I am committed to bringing better reviews and not just play-by-plays of each and every scene. After all, this is the first full season of a show I’ll be reviewing [I took over after The AV Club’s TV Club dropped it from their list], and I’d like to improve as much as I can.

When last we saw the girls they had just discovered a back room area of the diner in which they will be breathing new life into the dead dream that was their cupcake business. As for the rest of the gang, both Oleg and Sophie are “back”; I recapped the whole thing pretty thoroughly back in May]. Continue reading

2 Broke Girls, S2E24 “And the Window of Opportunity”: A TV Review

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I don’t think I can put into words how excited I was for this episode. Not only does my opinion about starting this all again this fall hinge on how this turns out, it also means a months-long hiatus from doing weekly TV reviews. On many nights, like tonight, I’ve had to double up on 2BG reviews and Shame Days, and it has not been fun.

Forewarning, a ridiculous amount happens in this episode, so much that my order of events probably gets really, really messed up. Please bear with me. Continue reading

2 Broke Girls, S2E23 “And the Tip Slip”: A TV Review

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Let me begin by saying that this week’s cold open was a wonderful representation of the show as a well-run ensemble comedy. Max and Caroline are ragging on Has as usual, yes, but he retorts, and Oleg and Earl are not far behind with their own comments. It’s light, snappy, and most importantly funny. Considering that I’m more than likely going to be reviewing this into the next year, this is the show I want to be watching every Monday night. Continue reading

Permission To Laugh?

Gordon and I have talked about offensiveness as far as stand-up comedy, and came to the general consensus that if you’re mocking the perpetrators of rape and racism you are doing a good thing. You can joke about hot-button issues if you’re not demeaning them, if you’re using satire and not just being an uncouth [and unfunny] person. You are permitted to broach these topics because you are doing so in a respectful manner.

Now, from time to time I like to peruse the funny pictures on the popular image hosting site imgur, which I continue to pronounce “im-gur” in spite of being directly told I was wrong on the site’s FAQ. Part of what makes the site so popular is its community, responsible for the comments on various images being rewarded by “upvotes,” mostly due to their level of wit.

There is another scale of judgement when it comes to doling out internet points, however, and it directly ties into what I was writing about offence and comedy. See the image below:

Continue reading

Fame Day: StarCrafts

gjscStarCraft, undoubtedly one of the best and most important games of all time, at least according to Wikipedia. This is an RTS [real time strategy game] that commands legions of fans, and its sequel, which launched in 2010, now commands many of the same legion of fans.

But the competitive online scene for any game is not an exceptionally friendly place. There’s the stress and pressure of playing against other players to achieve ranks, and that’s not at all helped by players who are BM (bad manner[ed]). This rudeness can even be found among pro-gamers themselves (see: many of IdrA’s interactions with other players).

Enter Jonathan Burton, also known as “Carbot” and the creator of the YouTube StarCrafts. Set entirely in the world of StarCraft II each episode presents various units from the Terran, Protoss, and Zerg races engaging in a battle that is, in a word, adorable.

Here is an artist’s rendition of the Zergling as it appears in-game:

And this is a gif of what the Zerglings look like in StarCrafts:

And they’re more than just heartwarmingly lovable, they’re also hilarious. Anyone with even the slightest familiarity with the game will lose it when they see a Zealot dancing from side to side to defend a choke, and people who didn’t understand what any of those words meant are still going to chuckle when they see the baby-like Marines running [almost always away from something]. Add to that the fact that almost all of the soundbites used are from the game itself and you have a very impressive piece of work on your hands.

The following is probably the best entry into the series, and it showcases the dangers of letting yourself get . . . overzealous. Cue classic CSI scream.

What’s really great though, is how I don’t even really have to be writing this post. StarCrafts has received the recognition it so greatly deserves, and episodes have been featured fairly often on the Blizzard [the game’s creator] site. What’s even more exciting is how they were also aired during game breaks at the first ever BWC [Battle.Net World Championship] in China. A special episode was also created for NASL [North American Star League].

I strongly encourage all of you to check out a few episodes. Even if StarCraft II isn’t your thing [and really, it’s not for everybody] maybe this can help you relate just a little to all the die-hards out there. At the very least, you’ll have spent a few minutes watching an excellently produced video by a very talented man.

YouTube Channel: youtube.com/user/CarbotAnimations
Facebook Page: facebook.com/CarbotAnimations
Twitter: @CarbotAnimation
Personal Site: carbotanimations.com
Updates every Saturday

Evan and Gordon Talk: Adventure Time‘s Artistic Merit

DISCLAIMER: This week we kind of dropped the ball, so our discussion on the topic is short and then turns to how WE can write this feature a little better. Our apologies.


GORDON:
 Dear faithful and fanatically devoted readers, before we begin, I’d like to give a shout-out to my buddy Pat Noble, socialist candidate for the Board of Education in Red Bank, NJ, who has just been elected. Nice going, comrade!

And now back to the subject of the night: Is there artistic merit in Adventure Time?

EVAN: Whoa. You’re gonna shameless-plug your friend and then let me discuss the topic? Say something about it, haha.

GORDON: Is there artistic merit in beloved Cartoon Network show Adventure Time? Well, let’s break down what we mean by “artistic merit.” Evan?

EVAN: Is it worthy or deserving of being called art? Alternatively, does the show have the admirable qualities or attribute that art has? I guess a question to answer your question is: What is art?

GORDON: Well, let’s not try defining “art”. We’ve been trying to do that ever since we first started scratching pictures of fat ponies onto cave walls, and I doubt we’re gonna solve it in the next half hour or so. Let’s instead focus on the “merit”- what is it that makes ANY show good?

EVAN: Here’s a factor that relates directly to Adventure Time: Accessibility. How accessible does a show have to be to be good? Does it have to be accessible to be good?

GORDON: Are we talking about mass appeal here?

EVAN: Eh, sure, why not.

GORDON: Well, we gotta address that then. I mean, Twilight and the work of Michael Bay are popular, but they aren’t good. At the same time, you can’t just have a show that only you find funny, and then still call it good, right?

EVAN: You’re right. So is there a magic number of people we have to reach when it comes to a show being good? I shudder to remember Tim and Eric Awesome Show, Great Job! and how much our one friend used to love it.

GORDON: What’s worse is that my dad is into that show for some unfathomable reason. But the point is, a good thing ought to be popular to some degree, but popularity can’t be the sole element.

EVAN: Okay, so how about execution? How well the show pulls off whatever it’s supposed to be doing. Adventure Time is a show about a boy and his magical dog that is also his brother adventuring in a colourful post-apocalyptic fantasy world, but it works. They pull it off. I personally think this has a little something to do with its easy-to-digest ten minute segments.

GORDON: And there’s really no way of arguing with that- the story-telling is spot-on, but there’s gotta be more than that. The same can be said  (and this is gonna give Evan an aneurysm), to some degree, of the copy-paste work of Seth McFarlane.

EVAN: Wait. What. What are you saying. What about Seth McFarlane and his horrible, horrible television.

GORDON: What I’m saying is that McFarlane’s shows are both popular and (for what they are) well-executed, and yet we can both agree that his shows aren’t really “good,” at least, not anymore than a bag of chips is “good” food.

Therefore, there’s got to be another element at play, right?

EVAN: Ugh. I can’t even look at the chat window I’m so offended you would say something like that. I wish he would be “well-executed.” Share your other element if you must.

GORDON: Uniqueness. The show has to be unique. It’s not enough to go through the motions (as McFarlane’s shows do), you have to actually be able to make your show something that can’t be seen anywhere else.

EVAN: Something to make your stuff stand out of the crowd, okay, that’s fair. So I guess we can see how Adventure Time stands up to the criteria we’ve come up with.

  • Accessible? Eh, I’d say so, for its demographic and older.
  • Popular? Yeah, again for who I’ve stated.

You want to let these nice people know if it’s unique?

GORDON: Soooo Unique. If you can find anything remotely similar to it made in the past decade, I will slap Evan on the ears and vote for taxing the homeless.

EVAN: I mean, like I said: Boy. Magical Dog. Colourful fantasy world that is also post-apocalyptic.

EVAN: What more could you want?

GORDON: Vampire rocker girls?

EVAN: I would not mind.

GORDON: Oh wait, we’ve got that too.

You want D&D references spliced in with Science Fiction and elements of Gothic Horror?

EVAN: I think we could go for some.

GORDON: WELL WE’VE GOT IT!

EVAN: I think it’s clear that we think Adventure Time is a good show, but one thing that’s been painfully clear with this entry of E&GT is how much trouble it’s been doing this. Might I suggest a little something?

GORDON: Go for it.

EVAN: Let’s just choose our own topics for a little while, just to really get back into the swing of things. Keep things casual, going back and forth, avoid the heavy questions. And then we can ease our way back into all this.

GORDON: I am inclined to agree with you on this one.

EVAN: Yeah? Awesome. Anything in particular you wanted to casually discourse about next time?

GORDON: Well, I don’t think my suggestion about the Disney takeover of the Star Wars franchise was all that bad, even if Adventure Time did win by a landslide…

EVAN: I kinda wanted to talk about Deadliest Warrior.

GORDON: That would be likewise awesome. Let’s do that.

EVAN: Yes. Awesome. I’m going to post this because we are men true to our word and we promise an E&GT every Wednesday. We shall discuss Deadliest Warrior in a week. Or this weekend, maybe, just to get ahead. I mean, whatever.

GORDON: Good night, everyone.

EVAN: Yep, sorry this wasn’t as awesome or decent as usual. But we will be back! With a vengeance. And remember: