I’ve played 31 hours of Overwatch to date. Now that pales in comparison to the 322 I’ve clocked on Team Fortress 2 [often shortened to TF2], but the former has only been out since late May and I’ve had the latter for several years now. There’s time to even the scales, is all I’m saying.
Now those 31 hours may not communicate this this very well, but I am all about this game. As a self-proclaimed Blizzard [the studio behind the game] fanboy who has spent actual cash money on every one of their recent releases save for World of Warcraft I’ll admit that I was already primed for it, but where Diablo III: Reaper of Souls languishes half-finished I don’t see any excitement drop-off in sight for Overwatch.
Counting herself as a fellow member of the game’s 10 million or so players, Polygon contributor Susana Polo’s interest stemmed from a different place. To wit, the presence of so many playable female characters was a huge draw for her in spite of not being “a big shooter fan”. While as a whole the its roster is startlingly diverse [it ostensibly only has four Harveys; see here for an explanation of the terminology] it’s Polo’s perspective, primarily her comparison between Overwatch and Team Fortress 2, that I want to focus on.
Comparing Apples Blues and Oranges
Her article has its foundations in a conversation she had with a former co-worker, namely regarding the fact that “It’s shitty that Team Fortress doesn’t allow you to play as a woman”. As another class-based shooter with a focus on objectives over kills juxtaposing the two only makes sense.
Team Fortress 2 was released by Valve in 2007. The game offers a total of nine different classes to choose from, most of them White, all of them male [as far as we know]. While there has been much speculation about the Pyro [who is fully masked] being a woman there has been no confirmation from developers at this point.

Overwatch has 21 heroes, with Blizzard already teasing another on the way. Of these characters eight of them are female. While not as close to 50% as the actual number of women in the world, it should be noted that of other 13 two are Omnics [robots] and another is a hyperintelligent gorilla.

Now what we could do is chalk up the creative decisions made by the studios as simply matching the current climate surrounding consumer expectations. While female gamers have always existed it’s within recent years that they’ve become more vocal and made their presence more known, something which the industry appears to have tuned in to.
Given that TF2 was created nearly a decade ago maybe we can cut Valve a little bit of slack for merely keeping up with the times, such as they were. Having made that decision let’s instead change gears and ask a different question: “Why hasn’t Valve added female skins to TF2 in the nine years since it was released?” Continue reading
I prefaced that article with a short bit of fiction in which Arad awakens in a cold sweat, realizing that the world he had once foretold had finally come to pass. By saying that these changes are “inevitable” he acknowledges that they are the impending future. By stating in direct terms that as long as he’s involved Spider-Man will never be 
Yesterday Entertainment Weekly revealed that Marvel had finally found their next star in Game of Thrones actor Finn Jones

“You Might as Well Have [insert character here] Be [insert 2-4 minority types here]!”
One of the most common adages on the internet is “don’t read the comments”. While this global network that we’re all currently using [unless you somehow managed to snag a printout of this post] has given us all the ability to share and discuss everything under the sun, the unfortunate truth is that a lot of that conversation amounts to hot garbage. You could scroll down past an article to see what people are saying about it, but chances are that it won’t be a particularly uplifting experience.
As someone who spends much of his time online reading about entertainment there’s a type of comment that I’ve seen crop up time and time again. It’s existence ties directly into a lot of the recent trends in comic books, television, and film, the push towards inclusivity and the people who are actively working to make that happen. A perfect example [of a handful I’ll be referencing throughout this article] is:
“disabled, multiracial trans women with disfiguring facial scars” – posted on “There are more (white) women starring in movies than ever before”
I’ve been compiling these for the past few months, originally with the intent of putting together another “For Your Consideration” and allowing readers to look them over and come to their own conclusions. A general [and accurate] takeaway would be to note them as being typical of inane online comments and move on, but I’d like to spend a little time breaking down the idiocy they represent.
They Perpetuate the Default
The default person, in case you needed to be informed of who generally holds the most power and screentime across the board, is a straight able-bodied cisgendered White man. I’m painfully aware that simply listing those words in successive order like that marks me as being one of the SJWs [my thoughts on that term here], but every one is important to take note of.
Take the following:
“black Asian gay lesbian transgender Spider-man” – posted on “Dear HOLLYWOOD REPORTER: May We Have a Word About ‘Cultural Appropriation’?”
To look at the list and mark it against the checklist of what makes a default human being, in the eyes of at least a few, we have:
Other comments I’ll be including later on will add examples that include disabled people, but the general gist of every one capitalizes on the absurdity of a person who doesn’t match the standard cutout. A straight able-bodied cisgendered White woman? Not a terrible strain of the imagination. Once you start to tick off more items that don’t coincide with the norm, however, things apparently get a lot shakier.
I don’t even think that many of these commenters are aware of the implicit message behind the words they type. By listing these adjectives and identifiers they end up with a person who most of them share absolutely nothing in common with, which exposes the very reason we need diversity at all. Everyone should be able to relate to entertainment, and for too long the industry has catered to an audience that gets smaller every day. Continue reading →
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